前後の項目へ遷移するためのボタン

Weapons (Attack)

Desynch Shot

This game features a Desynch function that allows units to become undetectable to enemies.
Only units equipped with a Desynch Drive can use this function.
Desynched units cannot be targeted or damaged by standard or charge weapons.
The Desynch Shot is the only weapon capable of directly damaging units in subspace.

*For usage restrictions on the Desynch Shot, see the next page.
Desynch Shot has the following characteristics and limitations:

- Only a limited number of units are equipped with the Desynch Shot.
- Damage decreases toward the edges of the attack range.
- All units within range, enemy or ally, take damage.
- It must be used either based on guesswork or with a Desynch Sonar to detect invisible enemies.

*For more on Desynch Sonar, see “Unit Command” – “Desynch Sonar”.

前後の項目へ遷移するためのボタン
Manual Top Contact